Squid Academy
    Age 12+
    Schools
    Esports Programs
    Wellbeing

    A Wellness Program for All Gamers

    Mind Your Game

    A structured wellbeing program for young gamers, designed for educational institutions.

    About the Program

    Mind Your Game is Squid Academy's flagship wellness program built specifically for student gamers aged 12–18. It helps learners develop healthier gaming habits, stronger emotional resilience, and better balance across school, life, and play — without asking them to stop gaming.

    The program is designed for the realities of modern student life: rising screen time, digital stress, online social pressure, sleep disruption, and the blurred boundaries between leisure, identity, and performance.

    Mind Your Game is suitable whether an institution runs a full esports program or simply wants a structured, practical wellbeing curriculum that speaks the language of gamers.

    Mind Your Game wellness program

    Curriculum

    Mind Your Game is delivered through 13 modules that help students understand how gaming affects their brain, body, and behaviour — and how to take control of their habits with practical strategies.

    What Students Learn

    Across the program, students develop:

    Understanding of the science of play: dopamine, attention, flow states, and emotional triggers
    Awareness of early warning signs when gaming shifts from healthy enjoyment to compulsive use
    Habit tools for sleep, movement, screen breaks, and mindset
    Strategies to improve performance in school, in-game, and in everyday life
    Confidence through emotional regulation and communication skills
    Ownership through a personalised Game-Life Balance Plan

    The curriculum is designed to build self-awareness and self-management while keeping the tone aligned with gamer culture — practical, relatable, and non-judgemental.

    Download Curriculum Overview (PDF)

    High-level academic overview. Full implementation shared through consultation.

    Delivery

    Mind Your Game is built to fit cleanly into real institutional schedules and can be delivered in both esports and non-esports contexts.

    Part 1: LMS Video eCourse

    10–15 minutes

    Students begin with a short, engaging video hosted on Squid Academy's Learning Management System. Each video introduces the module's theme in student-friendly language.

    • Hosted on Squid Academy LMS
    • Student-friendly language and tone
    • Introduces module theme and key concepts
    • Self-paced and accessible

    Part 2: Teacher-Led Workshop

    30–45 minutes

    A guided workshop helps students apply what they've learned through structured discussion and reflection activities. Workshops include facilitation guidance and learner-facing materials.

    • Structured discussion and reflection
    • Facilitation guidance included
    • Learner-facing worksheets provided
    • Designed for classroom delivery

    Designed for Flexible Use

    The full program is:

    Teacher-Ready

    With facilitation guides and reflection worksheets

    LMS-Compatible

    Or printable for offline use

    Flexible

    Works weekly, monthly, or as a short-term initiative

    It can be delivered in:

    Health and wellbeing classes
    Esports clubs
    Advisory programs
    After-school programs
    Digital literacy initiatives
    SEL-aligned initiatives

    Outcomes

    Mind Your Game is designed to produce measurable, real-world improvements in student wellbeing and behaviour — without moral panic or fear-based messaging.

    Why It Works

    Unlike generic wellness programs, Mind Your Game is built for gamers, by educators. What sets it apart:

    Backed by psychology and esports expertise
    Grounded in real gamer culture — not judgement or scare tactics
    Practical tools that support wellbeing, learning, and performance
    Teachable and trackable through structured reflection and learning materials
    Institution-ready, with everything needed to launch without heavy setup

    Who It's For

    Mind Your Game is designed for educational institutions and youth-focused organisations that care about student wellbeing in the digital age. It is ideal for:

    Middle schools and high schools supporting adolescent learning and behaviour
    Institutions with esports or tech programs looking to add structured wellbeing learning
    Wellbeing coordinators, counsellors, and pastoral teams seeking relevant SEL support
    Educators and mentors supporting healthy digital habits
    Esports academies, camps, and clubs wanting wellbeing and performance foundations

    Whether students are casual players or competitive athletes, the program supports healthier routines, stronger self-regulation, and more intentional gaming habits.

    Education Alliance Finland Certificate of Quality

    Internationally Accredited

    Our curriculum has been certified by Education Alliance Finland — a globally respected authority in learning quality — with an Excellent rating for pedagogical quality. This provides confidence that Mind Your Game is a structured, credible wellbeing program designed for real educational settings — not a generic wellness initiative.

    92%

    Score in Pedagogy

    4.2 / 5

    Learning Engagement

    Research-Based

    Educational Psychology Standards

    Learn more about our accreditation

    MYG

    CEFR Aligned

    Language & Accessibility Standards

    MYG, Mind Your Game

    All program materials are written to defined English language standards, calibrated by audience and program level, so that learning stays accessible while delivery remains confident and consistent.

    CEFR A2-B1

    Student-Facing

    eCourse materials, Student Reflection Worksheets, Lesson Handouts, Student Glossaries, in-class resources

    CEFR B1

    Teacher-Facing

    Class Slides and Scripts, Teacher Workshop Guides, Module Overviews, Teacher Glossaries, delivery notes

    These standards apply across all thirteen modules within the MYG framework.

    How Institutions Access the Program

    Educational institutions and youth organisations can access Mind Your Game:

    Through authorised Squid Academy partners

    In your region

    Directly from Squid Academy

    Where no local partner exists

    Implementation models and packaging may vary by region. Partners work with institutions to align delivery with local policies, learner needs, and existing wellbeing frameworks. All implementations provide access to the full Mind Your Game curriculum, teaching materials, and delivery tools.

    Bring Mind Your Game to Your Institution

    Mind Your Game transforms gaming from a challenge into a strength — giving students tools to thrive in and out of the game. Get in touch to discuss implementation, fit, and delivery options.

    Get in Touch

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